Friday, 21 March 2014
scene16_comped
Wednesday, 19 March 2014
compositing progress
Sunday, 16 March 2014
Interior textures in production!
Render layers for Scene_16 in order: Character Ambient Occlusion, Character Colour, Character Depth, Desk Matte, Envinroment Ambient Occlusion, Environment Colour, Environment Depth, Candle Light (isolated), Light Fog
I rendered out these layers to give the compositor maximum control when creating the final look of the film, some layers are still needed however!
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